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Experience - Units close to an officer gain experience points, though this is lost if the officer is killed or moves away.Useful if withdrawing as you can keep the vehicle’s thickest armor facing towards the enemy. Driving backwards - Tanks can now drive backwards.Using this function gives a greater field of view in the direct the unit is facing. Binoculars - Generals are now equipped with binoculars.Left clicking on a single unit will cause only that unit to disembark. Now, clicking on the vehicle or building or unit brings up a row of icons showing all personnel inside. Unloading Units - One small irritation in the original was that all units had to be unloaded from a vehicle or building at once.Laying mines - Instead of just laying mines where they stand, it’s now possible to select infantry, and then click on where you want them to lay mines.
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New StuffThere are a few changes to gameplay that apply to all the new missions. Easy, Medium and Hard settings are available, and the developers claim that the Medium setting is equivalent to the difficulty setting in the original. Hurrah! The difficulty selection applies to the original single mission and campaigns (which are still accessible) as well as to the new missions. Second, a feature much requested by players of the original, a difficulty selection button.
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First, there is a new button giving access to the four (British, American, German and Russian) new campaigns. On starting the game you will see the familiar starting screen, but with a couple of notable additions. A new set of icons are added to the desktop to allow you to dive straight into the new game. Installation of SSF is very straightforward (you must have the original game installed first though). This is HARD (as in difficult, demanding and tricky), but does it really add to the original Sudden Strike experience? I recently spent some time playing SSF to find out. So what’s left to do? Well, Sudden Strike Forever (SSF) might just provide enough challenge to keep you interested for a little longer. So you think you’re tough? You cruised through the original Sudden Strike campaigns, crushed the single missions with one hand tied behind your back and annihilated the multiplayer opposition without breaking a sweat.